I don't know what the rest of you did for Easter, but I spent the day alone, on my couch, with a pizza box and a bottle of water and some old movies. It was an interesting experiment in trying to keep ones mind off of the fact my family was 1600 miles away and sitting down to ham while I started at the dominos box.
I got a ton of raiding done Saturday night. The shroud is growing on me... kinda. I am still of the mind that it is too much of a grind fest, but its got to be done if I ever want to understand the full spectrum of the crafting system currently in the game.
So I am trying to decide what to make for my first real crafting excurison. Someone mentioned making my cleric a wizardy 6 item. Do I do that or make a wisdom item? Sigh.
See the problem with crafting in DDO is that it is so bloody complicated even a player like me who logs a lot of hours is confused. I can't imagine what it feels like to the casual player.
There is something else going on in DDO. We are finding ourselves with more time between content.
This has been bad all the way around in my mind, but the more recent fallout is occuring because the casual players are getting a chance at the upper level content as they catch up. In doing so, they are finding out all the ways to exploit the game. Now some of them are just plain mad that the game can be exploited. Some of them have just gone loot crazy.
The casual vs hardcore argument is not going to go away. It just isn't. Turbine seems to be moving the game more into a solo, wilderness area kind of almost LOTRO game, which has me nauseous and gagging.
They say they have things planned out for the next 2 or 3 years. I don't know whether to be glad or terrified.
Have a good Monday. And stay out of the kids easter candy!