Alienware sent my laptop back. It’s still not working correctly. Since we had a blizzard over the weekend, I had plenty of chances to test it out. I am bummed and waiting on a phone call from a case person. He’s an hour late for our appointment. This does not bode well…
In the meantime, it’s given me plenty of time to play with the Nintendo 3ds XL Zefflon got me for Christmas. I am late to the party with this machine. Really, I avoided it because it seemed like a thing for kids. We’ve been looking at different options for gaming on days when my body just won’t cooperate, and this is a small machine, light, and it’s just a heck of a lot of fun.
At first, I enjoyed the 3d stuff. Games render pretty well, and the added perspective is helpful in some games featuring flat landscapes and dungeons. After about 15 minutes, my eyes can’t take it anymore. Thankfully, there is a switch on the side to turn everything back to 2d. I use it. My eyeballs don’t like 3d land.
The blasted thing is pretty addictive. I find myself picking it up at the oddest times for a quick run at a something. We bought 4 games for it. Animal Crossing: New Leaf, Bravely Default, PersonaQ, and Legend of Zelda: Ocarina of Time.
I’m in love with Animal Crossing for short bursts of gaming. Maybe 15 minutes or so at a time. It’s not an in depth game requiring a ton of thought, but it’s enough to let me lose myself in something else when pain is making me nuts, or I am waiting on a phone call and such.
Bravely Default rocks. Beautiful. It’s a JRPG, and plays like one. Nice story, good gameplay, interesting items and magic. Battles can be hard enough to make me rethink tactics and back out and try again. It got great reviews, and I can say they were all right.
I haven’t really played much of the other two. I want to finish Bravely Default. I am hooked on finding out what happens. Plus, I am restoring a village, and I like sitting around building it. I have no idea why I find this entertaining, but there you go.
I know I should be carrying my 3ds with me everywhere. I can get ingame items and help for other games from people I pass who have “StreetPass” turned on. I’ve made Zefflon take me to Best Buy for no other reason than I can pick up at least 3 or 4 people in there. I even switched out purses to make sure I had room enough to take it anytime we left the house. Since we have all the snow outside, I can’t really get out in the chair. He needs to run to the store today. I think I will make him carry it in his pocket and see if I can con him into going to Best Buy J
There are several mobile style games. I am doing Pokémon Shuffle at the moment. It has micro transactions, but I haven’t bought anything. I am just patient, and play it 5 or ten minutes at a sitting a couple of times a day.
I can’t recommend it enough. I wish I had bought one many moons ago, and will pay more attention next time. This will teach me to relegate something to the kiddie category.
I love a gaming laptop. I’ve played on one for the last seven years. I had a wonderful Toshiba, then a Sony Vaio, and then as a gift, Zefflon bought me an Alienware 18.
I have had issues with the damn thing from the moment I took it out of the box. I’ve spent hours on the phone with technical support, had repair people out to the house, and replaced several internal items.
When the blasted things started blue screening right before Christmas, I just wanted to throw it through a window. I’ve been putting off upgrading to Windows 10. I knew I needed to call Alienware, but I just didn’t want to invest the three or four hours it would take to get little in the way of actual relief.
Now they want me to send it to the repair center. The charging cord doesn’t work right and it charges when it wants to, it takes fifteen to twenty minutes to start up, it restarts when it wants to, freezes and locks up, and generally is about as reliable as Comcast Internet.
I’m tired of this thing. I sincerely regret buying it. I hate that I feel this way. It was a gift, one meant to bring me joy, but the cascading failure of what is supposed to be one of the premier gaming systems has left me deflated.
I have no idea how long I will be without my machine. I pay for Premium Support, but they said the box was supposed to be here on Monday and it showed up at 4pm Wednesday. I trust them about as far as I can throw them. I am only supposed to be without the machine a week. Pfft.
I bought a tiny little Lenovo 2-in1 windows machine late last year, and it works like a dream. I turn it on, and it stays on until I turn it off. I can actually run Fantasy Grounds on it for DnD night. I write articles, work on my book, and surf the net on it. My Alienware can’t even do this? Really?
I am terrified of what I will get back from Dell. The guy on the phone said they were going to “take it apart.” Considering how many times they had to come out and repair it after they built and shipped it, I am not holding out much faith on it actually working the first time around.
It’s been a year and a half, and I have yet to have a working machine on a regular basis. I am allowed to be jaded.
I have been peeking at MSI, Asus and Lenovo machines. I won’t be able to pull the trigger on it for a while, but I can at least dream…
2015 didn’t have a ton of games I was chomping at the bit to play. Some things sounded intriguing, but I felt going into the year like there wasn’t one big game I really wanted to plunk down money for and pre-order.
This hasn’t happened to me in probably 10 years. There has almost always been something I went and bought early on. A game I wanted the extra’s for. I don’t even care if they are all digital or physical anymore. I am just as happy to spend money on something I want to succeed.
In 2015, I didn’t put down a single buck before a game released. I am not sure if Zeff is happy or sad. I know our budget loved my new found inability to find something to play.
I almost bought Witcher 3, but I didn’t really like 2 very much. No sale. I don’t want to play with other people in the shooter games, so all the Call of Duty type stuff was out for me. The single player campaign might take two hours if I take my time. I just can’t justify $60 on a couple of hours.
Ah, but the end of the year made a little dent in our bank account, and made my heart sing.
I don’t normally need to make much of a choice on favorite games. I can name most of them in quick succession, but the end of the year has me flummoxed.
Fallout 4 brings a ton of fun to the franchise. I still use way too many bullets, I never seem to have leftover stims, and my settlements are a wreck, but it’s the kind of game I lose myself in. What more can you ask of a game?
The Pillars of Eternity story blows pretty much any RPG I have player since the original Bioshock, right out of the park. Stellar. Magnificent. Fabulous. I find some of the controls a little difficult, but that’s always been a problem for me when I have multiple party members to control. It’s also not a walk in the park either. I am really not good at using the priest, and I get my party wiped out often. It’s not super frustrating yet. I still want to beat the encounter. I keep trying until I get a set up that gets me the win.
2016 isn’t looking much better than 2015. You will notice there wasn’t an MMORPG I hankered for. There isn’t a single one for 2016 on my radar either. There are bunches of reiterations of old games, further sequels in other franchises, but not much rings my bell yet.
Being a Mass Effect fan, I want to believe Andromeda is going to be out in 2016, but I am not buying it. All the footage I have managed to find looks like crap. The video for Mass Effect day was a joke. December 2016 is a shot in the dark.
Persona 5 would be great, but I would have to buy a Playstation 4. I still regret buying the Xbone. It sits unused in my house gathering dust. Sigh. I don’t think I can buy another console just for one game. Even though, I REALLY love Persona.
It’s feast of famine on the gaming landscape. I am hoping for another Pillars of Eternity on the horizon. Man, for a kickstarter game, I am just blown away. Another fun Fallout 4 type game wouldn’t be rejected. What I really want though, is a super fun MMORPG my friends and I can sink our teeth into.
What were your favorite games of 2015? What’s on your game buying schedule for 2016?
Gaming as a female has sometimes been a challenge. I have at alternating times in my gaming career found being anonymous far more interesting and relaxing than being myself.
For almost 4 years, about the time DDOcast 2.0 started, I stopped talking in any games. I asked Zeff to stop referring to me as his wife in games. I stopped interacting on most of my social channels, and those I kept were culled to people I had either met in real life or known a long time.
There wasn’t one huge event leading up to my burying myself. I just felt a generalized anxiety when playing with people I didn’t know. Crass comments, or an over showering of in game items can happen from time to time, but I found once I stopped being “female,” I could just get on with enjoying whatever game I wanted to play.
I also found much of the advice stopped. I didn’t have to argue about my builds, my weapon choices, or why I was the melee dps character in the group.
My playing improved as did my confidence as I stopped feeling like I need to be better than everyone in a group in order to prove myself. I am not sure that is something all female gamers feel, but I do know after experiencing marathon “build” sessions where I was told why what I wanted wouldn’t work at length, I stopped thinking for myself.
When I got sick in 2014, I had no idea some of the old insecurities would crop up. As my muscles and some of my nerves began to fail, I found conventional gaming very difficult. My arms get too tired on a conventional keyboard, so I use a laptop on a bed tray and lay a body pillow across my body to hold my arms up. It helps for a little while, but the days of monster gaming sessions are very much over.
My mouse hand cramps up tons. It means I can’t be as fast at responding as others. I feel the difference. It’s frustrating, and I don’t group with people I don’t know anymore. I can’t take the chance someone is going to pitch a fit about my less than stellar healing or something.
I have some trouble hearing now, so I tend to put on headphones and keep the voice chat on them. My ingame sound comes out of speakers on my alienware. It’s an ok set-up, and it means I use visual cues much more often than others.
Keyboard shortcuts are a huge pain in the tush. If one hand is tired, I can use the other in a pinch, but when a game wants me to use both hands and then manipulate the mouse, I find myself frustrated.
I don’t play a lot of fast paced games anymore. Fall out 4 works for me on good days because I can pause it almost instantly when muscles cramp or simply refuse to work. MMORPG’s only work if I am playing with friends. They are pretty forgiving if I have to bow out, or miss a movement. Pugs are just brutal. Things I can play solo are best because I can do as I need to do.
I’ve been poking about looking to see what’s out there for disabled gamers. The answer is not much. Depressing, but I am sure there is a limited pool of people gaming with disabilities maybe? More likely, there are many gamers who become chronically ill or disabled and just stop playing. The world isn’t very forgiving of those who are different, and gamers can be wonderful people, but they have very high standards.
I don’t know what my future holds right now. I do know I have tons of downtime, and I want to be able to game until my arms fall off. I used to sit in my office at my 9-5 job thinking about all the things I wanted to be at home to do. As my body has begun to fail me, I can’t do most of them without help, but with the level of technology available, gamers of all kinds should be able to fall into their virtual worlds with ease.
I have many things on my plate. I don’t think I am going to be able to solve this one myself, but I’d like to highlight the issue from time to time to remind people not everyone comes to their gaming worlds from the same angle.
Vilya server, in Lotro, got the go ahead to merge. Our guild leader sent out frantic Facebook messages explaining the process to everyone, did everything right, and still the merge has made a heck of a mess.
Let me just say the architecture required to have one shard should be mandatory for a game. Older games still advocating separate servers are outdated and way behind the times. Sometimes though, a game just can't see a way to do the impossible.
Server merges mean so many things. Server's tend to have personalities. People become attached. Prices on the auction houses and general sales in chat can vary widely server to server. There has to be careful thought given to how to balance populations.
Forced transfers as one server merges and another accepts the refugees means people are moving around, but it can lead to a bunch of work for everyone involved. The first thing to go was the Vilya Alliance. A band of guilds around for years, we found everyone wanted to go to a different place and there was simply no consensus. Bye bye to friends made over seven year of gaming. See you around.
Character name changes. Our guild went back and forth. A particular person who had a voting block didn't want to risk a forced name change, so they refused to go to the server old members wanted because their name was taken there. With the votes in their pocket, they forced a move to an unpopular server choice. Other members have had to change their names, and I almost left a guild I've been with since 2009 over this crap. I've known a particular player for 5 years, now her name is so different I keep forgetting who she is. Driving me bat shit.
Housing changes have driven us to the edge of sanity. Over the years, our guild had bought up all the property in our neighborhood. It took us a long time. Now with the move, there has been a bunch of jockeying trying to make everyone happy. It isn't working very well. People are trying to trade houses, but they aren't being released, others want us to move to a more open neighborhood, and people who haven't been around as long as others have been asked to give up their housing to make room.
I shopped different neighborhoods until I could find one with my particular housing location available. That was important to me. It's my house. It remains a central location where I decorate for the different seasons and lay my hobbit head at night. So, while I want to sympathize, I don't really. I have rarely been angry with our people, but this shenanigans has blown my rage meter over the top.
I have never seen the officers of the guild so busy conferencing with each other. We are generally pretty drama-free. There has been the odd hiccup over the years. I have a general dislike for a couple of people, but I can play with them. Not everyone is going to like everyone else. I am also VERY protective of the guild. We've been around FOREVER. A rare thing in Lotro. I don't like people messing about with the guild. Our officer's are overloaded trying to figure things out. They've made a bad call or two. It might take a while to heal up some of the fractures.
This merge has caused more hurt feelings and drama in our little group than I have seen in the seven years I've been around. It's really amazing how names, housing locations and lack of knowledge of the new player base can create havoc in a relatively placid company.
I'm going to make a character and NOT put it in the guild so I can cool off. I like dogs so much better than people...
I wasn't going to buy Fallout 4. I didn't want it. I certainly never planned on actually liking it, but after the ten or so hours of play I have gotten in since NaNoWriMo ended, I find myself lost in the world.
I've been trying to pin point exactly what turns me on about it. I like shooting things. I like I can play a female character and do a little customization. I like I can have a dog. None of these things are very deep or super immersive in nature, so imagine my surprise when two or three hours go by.
I'll set a goal to go do one of the faction quests. Nothing over the top hard at my minuscule level, but still, I might get to snipe some people from a hill. I take along dogmeat and run out along the road. I stop for everything. There are flowers to be picked, I keep my eyes peeled for veggies and fruit, ammo, and stuff because I am a bullet whore. I am a lousy shot up close and tend to empty my guns with rather consistent regularity. I'll see a building off in the distance and next thing I know, I am off the road and on way towards it. It's a small town, and there are some buildings I can get into. I start searching, shooting feral ghouls or raiders I find and stripping gear off them. Now an hour or so has gone by and I am long ways off in the wrong direction from my focus. Sigh. I start trudging up the road again and see a hut along side the freeway. Next thing I know I am overrun with molerats trying to eat my face off. I take out my shotgun and start shooting.
This can go on for hours as I get lost in the landscape. I always start with a goal. I mean to get there, but I seem to get distracted by all the other things to do.
There has really been only one big con in the game for me. The training or help ingame is abysmal. I am still one of those nutters who buy the strategy guide, but even with the hard cover Collector's Vault Dweller's Survival Guide, I find myself pulling out my tablet and googling for an answer to something. Drives me batshit. Thankfully smarter and more dedicated people than me have put together some really great sites on the game, and I can usually find what I am looking for without having to go to far afield.
The building mode still has me flummoxed. I love to build things. Cities:Skylines is a favorite of mine, and I play SimCity Buildit on my phone. I get how this works, except, I don't get it in Fallout 4. I can't tell you how many switches I made before I realized I needed some other power component for my generator to make my house run. I still haven't found the crystals I need to put in the radio tower so I can attract more dwellers. How do I figure out what angles raiders are going to attack my city from? How do I set up supply lines?
I think the game is pretty dense. I am just scratching the surface of it. I was worried I was going to be wasting my money on a game I would play intermittently, but I find myself sitting in the doctor's office wondering if I should wear my power armor to go attack the power station where some raiders are holed up.
That's what a game is supposed to make you feel. Plus, I'll say it again, I really enjoy shooting things.
If you've got some links to great Fallout 4 guides, send them my way. I could use all the help I can get.
I love money. Most of you will say you love money, but what you really mean is you are a slave to it. Money ranks high in causing violent emotions responsible for most of our crime. Money has been called the root of all evil. Many of you won't admit you are actually afraid of money.
Virtual economies are the most misunderstood beast in gaming. Just like we do in real life, we treat our games as a place to buy and sell things. We want to be the best, have the best, be a hero. Similar to real life crime, ingame money issues have created an entire industry hellbent on making real life money on ingame crime. I am still mad hackers stole the shoes off my feet in Everquest 2. I mean, come on? My shoes?
Our jaded connection to money drove the changes to online gaming we are trying to survive. The entire landscape has changed. I can't think of a AAA game that doesn't have an ingame store? It's too much of a cash cow. People will spend real life money on ingame items. Gamers buy whole characters with epic raid gear on Ebay. They buy ingame currency with real life money from gold farmers. Oh look, another opportunity to share one of my favorite videos of all time. 8 years, and I still giggle.
My mind has been percolating for the last few months trying to figure out what it is gaming needs. We've seen a huge change in the business. Free to Play, or Play to Win depending on your take, made major houses fall to their knees and weep under the whip of gamers who refuse to pay a subscription. I am not sure a game could launch without a Free to Play option and survive.
Free to Play hasn't created any great gaming innovations. If anything, I have watched good games dumb themselves down to the lowest common denominator. Wildstar launched promising players hard instances reminiscent of WoW's good ole days. What players got was a toxic environment where even the best players would rage quit an instance when a lesser player made a mistake the group couldn't recover from. Less than a year after launch, the game looked like a dusty ghost town. People don't want to pay to feel inadequate. Dollars talk, and the slew of subscription cancellations shouted pretty damn loud. The game relaunched as a Free to Play game a month ago, and was said to have re-balanced dungeon's and raids. Read "made easier."
What are we willing to pay for? Looking at what is offered in many ingame stores, I see the same "type" of items over and over again. I figure they are there for a reason. People pay for them. Game houses are going to put development dollars to work where they will get more bang for their buck.
Skill accelerators, mounts, pets, housing items, penalty removers, seasonal/holiday items, bank/bag/storage items. There are other things in games depending on their genre, but that list covers most of the good stuff. This is what we will pay for. Some of the items are there because we want to skip the gates. I don't want to get a bazillion favor with XXX in order to have more slots in my bank. I'll just buy them and get it over with.
The bank example points out one of the most important parts of Free to Play. Long term players are not where the money is made. The most bang for the buck happens when a new player hits the server and wants to play with the big boys. They spend the most money in a short burst because they are in a hurry to experience the best part of any game. The end game. Touted as where all the fun happens. Most guild's have a heavy concentration on end game, and new players are in a hurry to get there and be included.
This Pandora's box of bad seeds has been a self perpetuated prophecy. Gaming developers did this to themselves. Most games get through launch and concentrate almost exclusively on end game. They want to keep the players they already have spending money on their game, so they cater the content to them. New gamers want to get to the good stuff as fast as possible. Rinse. Repeat.
Some games have even taken this too far. Star War's Online recently launched their new expansion Knights of the Fallen Empire. They are offering a new character to players who is automatically level 60. I cancelled my Swtor subscription. I worked quite hard to get my character to the max level. Handing them out to newbies who don't even have the game mechanics figured out yet was too much for me to take. Does it make sense in a way? It could. Having a character who can automatically join higher level groups helps immerse a player in the game and keep coming back. Helps them spend money on items you want them to buy. I just don't think it's going to make for better players. One step too far in the Pay to Win column for my liking.
Free to Play hasn't solved the gold farmer issue. They are still there. I see bots ingame from time to time. They wouldn't be working if no one was buying.
Two factor authentication hasn't solved the hacking issue. If anything it's made my life miserable every time I get a new phone and forget to switch accounts. Being locked out of a game when it's your fault is a little humiliating. I am taking so many precautions I've locked myself out of my own stuff. I don't think the hackers are having this issue.
Money might be the root of all evil. Even in our virtual lives we've managed to screw up. We've made our avatars about stuff. We need more stuff in order to be better players. Attaining stuff is why we run around killing squirrels and collecting herbs. We can't seem to think past consumerism even when we go into a made up world.
So where do we go from here?
I'm in a gaming slump. They happen, but normally they haven't lasted this long.
Where have all the good games gone?
I've just finished looking at the games coming out before the end of the year. They read like a bad writer pitching a crap story to a hollywood power player. It's all about the sequels.
None of these are bad games. I am not on some kind of random boycott. I just don't feel terribly excited over any of them. I've played in all the above worlds. AC is more fun for me to watch someone else play. I hate all the heights! Fallout is always a nice diversion, but am I really up for 4? Call of Duty only has a 2 hour or so PVE campaign. Halo I enjoy, but I haven't ever finished 4, so I don't see me buying 5.
Star Wars Battlefront looks like so much fun, but I don't enjoy PvP in any of it's varied forms. It's timed pretty tight with the upcoming Star Wars movie release. I might be taking a pass on the new Star Wars. I don't think I can take a Disney Star Wars with JJ Abrams at the helm. Of course, Zeff might have something to say about that. He finds my inability to see and enjoy popular movies pretty annoying. We don't even bring up the blue people movie anymore since my head will spin around and steam come out of my ears.
Not all sequels or reboots suck. I actually really really enjoyed Jurassic World. The movie was a heck of a fun ride, and I made sure to buy a copy for our future viewing pleasure.
The Bioshock franchise is one of the few I can point to and say they haven't made a lousy game yet. PC Gamer did a poll back in August for ranking the three games in the series so far. Bioshock 2 wasn't a bad game, but when you compare it to 1 and 3, it isn't a favorite.
I can't think of a AAA MMORPG in production right now. I am not sure if it's simply the mind boggling failures of the last few... Star Wars, Wildstar and ESO have all rebooted with Free to Play models. I've tried all three, and still dabble in Swtor or ESO on occasion. None of them have hooked me really.
Most of the games coming out, whether single title or MMO, seem to have a very large focus on PvP. All have some nod to PVE, but the expansions, mods, episodes, etc. all seem to cater to players attacking each other. The developers are going to work on content that pays the bills. I just happen to have a really unpopular gaming style.
So I am lost in a sea of dismal prospects. There isn't a game on the Christmas list this year. Not unless someone can sell me on a game I don't know about, or convince me a game I've written off has redeeming qualities.
Gaming might be in a transition phase. I am not sure what I want to see come out of it, but something exciting would be quite welcome.
So what are you playing?
Static group has played three nights of 5th edition Dungeon's and Dragon's. We are beginning to get the feel for the changes in the rule set, and not all of us are super happy. While we are having a blast playing, there are some aggravations.
I mainly played 3.5 edition. I played one game of 4th edition at Gencon one year and couldn't believe how much Wizards of the Coast had neutered pen and paper. Zeff and I were in our local comic shop the other day looking at the 5th edition books. An employee stopped to ask if we need anything and to chat. He wanted to know our impression of the game play, and said "You know, 4th edition felt more like World of Warcraft on paper. It just wasn't fun."
So first things first. 5th edition play leads to laughter, joy and oh my gods moments.
With the enjoyment factor locked, lets look at the biggest complaints our group has voiced.
The game relies on luck of the roll much more than carefully crafted characters. Your dice are about to get a work out because it seems like we toss dice over our virtual tabletop for every single thought we have. This matters. 5th edition has stripped out most of the crunchy bits of building a character. All of us have agreed we aren't sure we like it. We know how much fun skills can be, and in 5th edition you really aren't raising your skills as you play.
We leveled to 2nd level last week. I think all of us were eager to see what we would get with a level raise. The answer? Not much. My monk received her first 2 Ki points. She can use them for Furry of Blows, Patient Defense and Step of the Wind. I get only the 2 Ki points, so I going to need to save them for big trouble. There isn't any place on the Fantasy Grounds character sheet to keep track of the Ki. I am going to need to figure out a system. I can do a short rest to meditate and get them back. Not a bad deal. The magic users are having a devil of a time because they need long rests to get spells back.
We didn't get to raise any of our ability scores. No skill points. No feats. It felt a little flat to level. About as exciting as watching a worm struggle as it fries on a hot sidewalk. Big bummer.
This type of leveling and the amount of dice rolling leaves all the characters more generalized. In some of our fights, it's felt a little more like a game of poker than dnd, but we managed to keep everyone alive. Barely. I think our wizard ended up bleeding on the floor for a while. I bandaged him, but he remained unconscious for most of the final fight.
One of the halflings rolled ones several tries in a row. I think we all dissolved into giggles when he rolled a one, then because of halfing luck, rerolled and got a two. So we are having a good time, but feeling our way through the new structure has left us hungry for the old way of doing things.
We are fully invested now. Zeff wanted the monster manual and DM's guide for his birthday. I think he is wanting to create a campaign of his own for the future. He is having a very good time.
If you haven't all ready, you should find a 5th edition game to try out. You will know rather in a hurry if it's for you. I know we all dislike change, but at least this edition left some of the good stuff without making it an MMO on paper.
Our once a week static group has been gaming together over 8 years now. Amazing. These people are a core part of my gaming world, and I love having the opportunity to try new things.
Oddly, we’ve never played pen and paper Dungeon’s and Dragon’s. Considering the amount of geekdom we have between the six of us, I can’t believe it has taken us so long.
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When a game you love begins to wane, it's a huge let down. If a game is lucky to last long enough, the production schedule of new content and bug fixes slows down. The servers begin to look a little empty, and the auction houses offer nothing of valueRead More
I don’t have a whole lot of gaming time since I started back to work. I am sometimes exceedingly sad about this. At other times, I find it liberating. I’ve gotten in the habit of dabbling in games. I try this, try that,Read More
Yes, yes I am still around. I have been super quiet on all of my outlets lately. It's for a good reason. After a long and somewhat torturous search, I finally landed a job. Getting used to the commute, the long hours, lack of privacy and overall suckiness of my cell carrier's signal in my building, has left me with maybe an hour or so on the weekdays when I could game. I am not loving itRead More
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*waves* I have been enjoying learning to craft in DDO. Ok, you caught me. *blushes* I am not a good liar!
Our static group second generation character's are working towards level 5. As a group, they have been passing all ingredients to me. They have also been giving the odd weapon or armor to deconstruct.
Last night I had a full inventory, and went over to House K to crunch some stuff.Read More